Keywords: 3D Information Presentation, 3D Interaction
Abstract
This project aggregates various independent subprojects to generate base technology for seamless integration of well know desktop metaphors into virtual environments as well as intuitive interaction metaphors.
The window-into-a-virtual-world is a project to extend an existing 3D visualization tool to support Powerwall-, CAVE-environments and ART Tracking devices.
The XinCave integrates the data represented from a X-Server on display into CAVE (Cave Automatic Virtual Environment). The data is to be represented as a texture mapped onto object(e.g. plane) in the virtual space. So the user can see a virtual desktop, placed somewhere in the virtual world. In a future SEP this desktop have to be made able to response to user interaction directly in the CAVE.
Pictures
|
|
Figure 1: The desktop from one computer on a texture on another computer
|
|
|
|
Figure 2: Window into a virtual world screen concept in use with a trackable TFT display.
|
|
Videos
|
| Display and observer moving independently. Rendering is using anaglyphic stereo separation. |
Team
Contact Person(s)
Working Group
Location
Visit our lab at Garching.
internal project page
Please contact
Marcus Tönnis for available student projects within this research project.